More than 60 monsters were reported as dwelling within the walls of House of Trepidation’s three attractions. Spacing between and amongst the haunts was pretty consistent. We didn’t run into any big clumps of actors, yet we did find some ‘dead spaces’ where none of the spirits seemed to like to hang out.
For 2019, HoT is offering a ‘touch’ option for guests. Be advised that this is *not the same as ‘full-contact,’ which Trepidation’s staff defines as pulling, pushing and rough-housing. Instead, if you opt-in for the touch experience, you may be slightly brushed on occasion’ just enough to alert you to the presence of another being that you may not otherwise notice! Of course, we never turn down more scares, so we gave this a try. While we did get our ankles touched once and perhaps again on one other occasion, and these times did add some extra frights to those areas, it certainly didn’t seem to be a game-changer for the overall experience.
Miss Chievious welcomed us to Central Scare Park and gave us our first run-down, theatrically explaining that we could take pictures in this area before entering the first attraction. Her dialogue and that of the lady in the first room were spectacular, especially for being non-scare actresses!
The most undeniably unexpected creature here was the enormous Slenderman! He had us running down the hallway with his long, wiry limbs and horrendous, zombie-like guttural growl as he pulled his way through the proportionately-cramped hallways.
With House of Trepidation being Dr. Belle’s home and a place where the ghosts of his former patients are actively haunting, we did find a unique array of apparitions. From ghoulishly-disfigured people to ghostly pallbearers, there’s a little bit of everything here. The lady in the front room gave a wonderful and believable introduction. Another stand-out continues to be the talking head in the trophy room. We did encounter several other monsters and minions taunting and cackling away at us as we made our way through, but they didn’t seem to be as theatrical or interactive as the introductory scene alludes that they might be.
Crossroads starts off with a seemingly normal (yet unnerving) check-in process as the nurse outside recorded our names, asked us what illnesses we were suffering from, and then informed us that our procedure would likely be painful since we’d waited so long to schedule our appointment. After skipping past a lady that looked to be coughing up blood, we made our way through a hidden passageway into the doctor’s exam and operating rooms. The lab scientist / assistant that we encountered first was exceptionally energetic, excited about our arrival and debatably one of the most believable actors we’ve seen all season! His ear-to-ear grin and ecstatic mannerisms really set the stage for our encounter with Dr. Belle. Unfortunately, we were a bit disappointed when Belle briefly stopped his current experiment to slowly stalk us as we exited his scene. Another stand-out here was the guy chained up in the furnace room, but this year’s iteration wasn’t as believable as what we’ve experienced in year’s past.
Condemned is essentially a collection of various fears, so this one was a bit of a mashup. Along the way, various ghouls, zombies and creatures would pop out with pop scares and their assorted one-liners. Perhaps the most believable being here was Annabelle’ that’s right, Annabelle the doll! What started off as an innocent enough invitation to play with her turned into quite an evil and ominous encounter as her friendly verbiage morphed into an ear-piercing scream! Take note’ when Annabelle asks you to play’ you play.
During our flashlight tour of the 4th and final attraction, we were informed that various goons with certain ‘tree-cutting tools’ may or may not expedite your group’s journey back to your car.
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